WizzarDev - Game Developer & Technical Artist

Game Dev · 3D Art · Web & Mobile Systems

Godot
Unity
Unreal Engine
Blender
Three.js
Python
FastAPI
Django
Node.js
React
Next.js
JavaScript
TypeScript
SQL
NoSQL
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Games I've Built

Real-Time Global Metrics
Live telemetry active
Global Interactions
86,528
Social + Web + Live clicks
Weekly Reach (7d)
17,583
Meta Ads 7d + Web 7d
Total Played
26,903
Recorded game launches
Countries Reached
10
VE · BR · CO · PE · AR · CL · EC · MX · US · CN
YouTube:6,291TikTok:24,278Meta Ads:28,836Web & Games:26,911Discord + Itch:212
Realm of the Clouds
2D Action RPG · Realm of Kingdoms Demo
Played:384

Realm of the Clouds

Official playable 2D Action RPG platformer demo running at a locked 60 FPS. Control the archer across 5 worlds with triple shot, arcane arrows, tactical dashing, bosses, and analog touch controls for desktop and mobile.

WebAndroidiOS Web
Free & Premium Resources

My 3D Assets

I'm releasing models, animations, and shaders for the community. Download free resources for your prototypes or grab premium packs with full rigs and animations.

3D Stylized Hand — Procedural Rig & Gesture Studio
⚡ B2B Tech ShowcaseNEW
.BLEND.GLBTHREE.JSWEBGL
Rigging & WebGL 60 FPS5

3D Stylized Hand — Procedural Rig & Gesture Studio

B2B 3D rigging solution in Blender and real-time procedural Gesture Studio (WebGL / Three.js). Engineered to eliminate phalanx volume collapse, prevent gimbal lock, and replace manual keyframing with clean 60 FPS pose interpolation.

Rigged / Bones:Yes (24 Bones / Procedural)
Animations:6 procedural / clips
Downloads:+140 developers
Windmill — 2.5D Architectural Asset
🎁 FreeNEW
.BLEND.FBX.PNG
Optimizado para juegos5

Windmill — 2.5D Architectural Asset

2.5D architectural asset: Windmill. Isometric design with environment animations — blade rotation and vegetation movement. Perfect for rural game environments.

Rigged / Bones:No
Animations:procedural / clips
Downloads:+0 developers
Rustic Tavern — 2.5D Isometric Asset
🎁 FreeNEW
.BLEND.FBX.PNG
Optimizado para juegos5

Rustic Tavern — 2.5D Isometric Asset

Design of a rustic tavern in isometric perspective (2.5D). The asset features a two-story structure with an animated fireplace, complemented by an outdoor terrace area under an awning, tables, barrels, and a detailed setting that includes small vegetable patches, sunflowers, and atmospheric vegetation.

Rigged / Bones:No
Animations:procedural / clips
Downloads:+0 developers
Rustic Cow Farm & Barn — 2.5D Isometric Asset
🎁 FreeNEW
.BLEND.FBX.PNG
Optimizado para juegos5

Rustic Cow Farm & Barn — 2.5D Isometric Asset

Design and animation of a rustic cow farm in an isometric perspective (2.5D). Wooden barn, enclosed pen with animated cows, and detailed rural surroundings including milk cans, hay bales, a water trough, and ambient flora.

Rigged / Bones:No
Animations:procedural / clips
Downloads:+0 developers

Need a custom 3D model or exclusive animation set for your game?

I model your main characters, weapons, or environments 100% faithful to your art style and technical requirements.

Request Quote for Custom Assets
What I Do

What I can build for you

I work directly with indie devs, studios, and businesses. No middlemen, no bureaucracy — just clean deliveries, constant communication, and production-quality results.

BlenderZBrushSubstance PainterPBR 4K

3D Modeling & PBR Texturing

Characters · Creatures · Weapons · Props

High and low-poly models with clean, production-ready topology. Hand-painted or hyper-detailed PBR textures optimized for real-time engines.

Clean topology optimized for game engines
Normal Map and AO baking pipeline
Stylized or semi-realistic aesthetics
Export: .FBX, .OBJ, .GLTF, native .BLEND
Request 3D Quote
Unreal EngineUnityMixamo CompatibleGodot 4

3D Rigging & Animation

Combat · Locomotion · Cinematics

I bring weight and life to characters. Well-structured skeletons with IK/FK controls, precise weight painting, and engine-tested animation cycles.

Humanoid and creature rigs
Walk, run, jump, and fall cycles
Combat: weapon strikes, dodges, spells, combos
Root Motion and in-place animations tested in-engine
Request Animation Quote
Godot 4Unreal Engine 5UnityWebGL

Full-Cycle Game Development

From Prototype to Playable Product

Solid gameplay programming: combat systems, RPG mechanics, dynamic UI, puzzles, and full art+audio integration. I handle the entire pipeline.

Playable mechanic prototypes in days
Modular, clean, extensible code architecture
Performance optimization for mobile & desktop
Cross-platform: PC, Web, Mobile
Request Game Dev Quote
Three.jsNext.jsReact Three FiberGLSL

Web Apps & Interactive 3D

High-Performance Sites & WebGL Experiences

Modern, blazing-fast web platforms, game promo sites, and interactive 3D browser experiences powered by Three.js and Next.js.

Interactive 3D scenes running at 60 FPS in-browser
Lighting, procedural shadows, and post-processing
Ultra-fast load times with compressed 3D assets
Modern UX/UI with smooth animations
Request Web Quote

Have a custom project or a specific budget?

I adapt scope by milestones. You always know what's being built, when it ships, and what it costs. Let's find the right fit.

Let's Talk — No Commitment
About WizzarDev

Who's behind WizzarDev?

I'm a Senior Game Developer & Technical Artist with deep experience across the entire game production pipeline — from 3D modeling and animation to gameplay programming and web systems. I work solo, which means you talk directly to the person building your project.

01

We Talk About Your Vision

No strings attached. You tell me what you need — a 3D character, a weapon set, a game prototype, or a web app — and I'll define the best technical approach, realistic timeline, and transparent quote.

02

Rapid Prototype

I deliver early progress fast — a 3D blockout or playable mechanic within days. We validate proportions, style, and gameplay feel before investing time in final polish.

03

Clean Delivery

Production-quality models, PBR textures, smooth animations, and tested code. You get clean files, organized and tested in your engine (Unreal, Unity, or Godot), ready to ship.

Direct Communication

No weeks of silence. I share video walkthroughs and WIP screenshots on Discord or WhatsApp so you always know where things stand.

Art + Code in One Person

I build complete games alongside 3D work, so every asset ships with the exact topology, pivot points, and scale your engine needs. No back-and-forth.

Real Published Work

Every game and asset on this site was built by me. Play them, download them — they're real, not mockups.

Deadlines I Actually Keep

If we agree on a delivery date, I hit it. I respect your time and investment with discipline and transparency.

Ready to build something real?

Send me a message with your idea. I'll reply with an honest assessment, realistic timeline, and quote within 24 hours.

Start a Conversation
Official Discord Community

Join the Indie Creators & Game Dev Community

Connect with developers, 3D artists, and gamers. Playtest exclusive Tumbloom builds, claim free 3D assets, share your work, and get direct technical feedback from Gustavo Lostte (Wizzard).

Active Community • Weekly Drops • Free Access

Exclusive Game Playtesting

Early access to new Tumbloom levels, speedrun tournaments, and direct feedback with the developer.

Included in Discord→

Free 3D Asset & Shader Drops

Exclusive stylized props, PBR materials, and freebies for your Unity, Godot, or Unreal Engine games.

Included in Discord→

Portfolio & Topology Feedback

Share your renders and game prototypes to receive constructive reviews on topology, rigging, and lighting.

Included in Discord→

Indie Collabs & Game Jams

Team up with fellow programmers, sound designers, and technical artists for creative game jams.

Included in Discord→

WizzarDev Studio

Online

Game Demos • Free 3D Assets • Blender & Game Dev Help • Indie Collabs

Join Now

Let's Connect

Got a project? Let's make it happen.

Reach out for quotes, 3D commissions, game development, or just to say hi. I respond fast.

Location

Caracas, Venezuela

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